Meet Our Readers: Chander Saini, Product Engineer, Filtration Systems
- Friday, 05 August 2011
Are there any unique engineering and design challenges for the particular products you design compared to other products out there?
I’m somewhat limited to what I can do from my computer, like modeling simulation, finite element analysis, and CFD flow testing through our products. That’s more on the R&D side of things, which I don’t deal with directly, but I have an involvement in it that’s driven by the requirements that ultimately come from the customer.
Who are you working with, and where are you in the creation process?
I have my hands in pretty much everything. I have to look at all the aspects of the product, basically from start to finish, including packaging and shipping, just to ensure that the product is safeguarded, protected, and delivered to the customer.
What are your biggest challenges when you’re trying to get something to work?
Typically, getting everybody on the same page. Also, resources: money, funding for building, testing, and prototyping are also a challenge. Resources like time. You can only to do so much, and progress is usually pretty slow, just because of the nature of what we do. You can’t rush what we do. Everything has to be validated and tested, approved internally, then approved with the customer.
What kinds of time constraints are you dealing with?
Typically, we don’t have any constraints, but we generally try to act on the task as quickly as possible; three to six months would be a normal timeframe for the release of a new product. If it’s a modification to an existing product, then the timeframe is a little bit less.
What tools help you do your job better?
Pro/E is the CAD drafting tool that allows us to model everything on the computer and test it out for fit and function. If necessary, we go to further make a prototype.
What are the advantages of rapid prototyping?
We do that quite a bit actually. Every chance we get, we can run a model of it, which usually takes a few hours, and then we have the actual model in our hands to look at, and that allows us to review it and assess it. It’s a lot easier if it’s in your hand, and you can see the size of the product.
What is the most satisfying part of your engineering work?
The designing aspect probably in ProE, and developing the models on the computer. That, to me, is the most fun part. Of course, that’s not the only thing that I do, but that’s what sticks out.