The Station Spacewalk game enables players to virtually conduct NASA repair work on the International Space Station, including jobs critical to help power up the space station so it can continue to operate. Players are provided with a limited quantity of oxygen during which they must complete extravehicular activities (EVAs) and return to the airlock before the air supply runs out.

This video game features simulations of actual EVAs conducted by NASA astronauts on missions to provide power to the space station. The graphics used in this game are based on real NASA missions, and incorporate 3D graphics used by the Agency.

Features include a self-guided tour to explore the station, installation of the fourth starboard S6 Integrated Truss Segment (S6), and assembly of the fourth set of photovoltaic solar arrays. Players can ride the robotic arm to fix a tear in the solar array, and then retrieve tools before heading back to the ISS. Finally, players can help SPHERE satellites on the ISS navigate their way through an experiment, and take a spacewalk to bring lost voice and data communications back online by powering an auxiliary antenna.

This work was done by Steve Glendenning of Ames Research Center; Christopher Antoun, Mathew Antoun, and Laura Sleasman of Perot Systems; and Reed Porter and Chris Laurel of Lockheed Martin Space OPS. Game graphics and 3D models are available for download at http://www.nasa.gov/multimedia/3d_resources/index.html . Contact the Ames Technology Partnerships Office at 1-855-627-2249 or This email address is being protected from spambots. You need JavaScript enabled to view it.. Refer to ARC-16779-1.