Ripples is a computer program that makes it possible to specify arbitrarily complex space-flight systems in an easy-tolearn, high-level programming language and to have the specification automatically translated into LibSim, which is a textbased computing language in which such simulations are implemented. LibSim is a very powerful simulation language, but learning it takes considerable time, and it requires that models of systems and their components be described at a very low level of abstraction. To construct a model in LibSim, it is necessary to go through a time-consuming process that includes modeling each subsystem, including defining its fault-injection states, input and output conditions, and the topology of its connections to other subsystems. Ripples makes it possible to describe the same models at a much higher level of abstraction, thereby enabling the user to build models faster and with fewer errors. Ripples can be executed in a variety of computers and operating systems, and can be supplied in either source code or binary form. It must be run in conjunction with a Lisp compiler.

This program was written by Mark James of Caltech for NASA's Jet Propulsion Laboratory. For further information, access the Technical Support Package (TSP) free online at www.techbriefs.com/tsp under the Software category.

This software is available for commercial licensing. Please contact Karina Edmonds of the California Institute of Technology at (626) 395-2322. Refer to NPO-42532.



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This article first appeared in the January, 2007 issue of NASA Tech Briefs Magazine (Vol. 31 No. 1).

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